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[ Green Magicks ]
Green Magicks include spells that enhance your character's abilities and, on the other hand, weaken or disable those of your foes. Some Green spells also damage your foes over time.
Spell
License
LP
MP
Description
Sold in
Cost
Protect Green Magick 1
25
8
Raise one ally's defense by 25%.Rabanastre, Nalbina, Bhujerba
200
Protectga Green Magick 7

105

36
Raise defense of all allies in range by 25%. Balfonheim
9400
Shell Green Magick 2
30
8
Raise one ally's magick resistance by 25%.Rabanastre, Bhujerba
300
Shellga Green Magick 7

105

40
Raise magick resistance of all allies in range by 25%. Balfonheim
9900
Bravery Green Magick 6
50
24
Increase one ally's physical attack damage by 30%. Rabanastre Muthru Bazaar
5800
Faith Green Magick 6

50

24
Augment one ally's magick by 30~50%. Rabanastre Muthru Bazaar
5800
Blind Green Magick 1

25

10
Lower one foe's chance to hit. Rabanastre, Nalbina, Bhujerba
200
Blindga Green Magick 5

45

20
Lower the chance to hit of all foes in range. Archades
6800
Silence Green Magick 3
35
8
Prevent one foe from casting spells. Rabanastre, Bhujerba
400
Silencega Green Magick 5
45
22
Prevent all foes in range from casting spells. Archades
6800
Sleep Green Magick 3
35
10
Put one foe to sleep. Rabanastre, Bhujerba
700
Sleepga Green Magick 7
105

26

Put all foes in range to sleep. Balfonheim
7900
Poison Green Magick 2
30
10
Damage one foe over time. Rabanastre, Nalbina
500
Toxify Green Magick 4
40
26
Damage all foes in range over time. Rabanastre, Nalbina, Eruyt Village, Mt.Bur-Omisace
4100
Oil Green Magick 4
40
8
Increase fire damage dealt to all foes in range. Rabanastre, Bhujerba, Dalmasca Westersand
600


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